Feb 20, 2020 Configuration. Vanilla values are configured in the file common/defines.lua, which contains more than 1000 variables affecting many areas of the game. As of patch 2.4, it is no longer necessary to include a copy of the whole file to change values. 1 point 1 year ago. Once the rules are set and the game starts those rules are unchangeable. In order to change the rules mid-game you need to be a politician. deleted 10 points 1 year ago. You can actually edit the save file. Mar 12, 2018 I've been playing CK2 for years, but never got a single chance to play a single game for more than 200 years. It always starts to get laggy after around 150 years. I want to do a CK2 - EU4 - Vic 2 run, but I am currently, again, stuck at around 900s, a little over 150 years into the game.The game briefly freezes to process every few in-game days, and it's becoming grinding.Any tools can. Sep 06, 2016 You could try saving the game in uncompressed state, open the save file in notepad or some other good editor and look for game rules section. Change the value for seduction focus setting and save as new file so you don't break your last save file ^^. Mar 15, 2019 This gives you more control over the effects this mod has on the game (and will be really easy to make game rules to apply them right away, if you don't want to bother with all the laws and other stuff I'm doing with the mod) The options will be: Realm: its mostly the old realm law, its the most neutral of the end states.
Game rules are enumerated global values, that can only be modified at game start.
In their simplest form (on/off), they are similar to boolean global flags, but can get more complex (fewer/default/more).
The benefit of game rules is that they have a nice dedicated UI to manage the options at the start of a game, so there's less modding needed than using decisions.
Definition[edit]
Rules are defined in folder
common/game_rules/
.The format is:Notes:
- The first option is the default one at game start.
- If certain rule only makes sense to appear with a DLC, it can use
dlc = 'The Reaper's Due'
. - Each option can have
achievements = yes/no
. This doesn't make sense to be used for mods, as they already disable achievements by changing the checksum. - The same is true for
alt_start_achievements = yes/no
, which determines whether the option disables achievements when using alternate starts (shattered/randomised world). Defaults to yes even ifachievements = no
. - You can create custom rule group, for example
group = 'RULE_GROUP_MY_MOD'
. - Parameter 'achievements = no' adds to LOCALIZATION_KEY_FOR_OPTION_DESC a red text ' This option turns off achievements.' (localisation key 'RULE_ACHIEVEMENTS_WARNINGS' in ReapersDue.csv).
- If you want a rule to have a different default value when using alternate starts, use
alt_start_default = <option_name>
.
Usage[edit]
Selected option of a rule can be compared from scripting via the condition
has_game_rule = { name = <rule_name> value = <option_name> }
.Some vanilla rules are not used from scripting and modify hardcoded behavior, similar to defines, which is not possible for mods.
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Commands • Conditions • Scopes • Modifiers • Events • Decisions
Defines • Game rules • Alternate starts • Religion • Culture • Governments • Traits • Bloodlines • Technology • Laws • Buildings • Casus Belli • Tributaries • Units • Objectives • Disease • Death • Minor titles • Societies • Artifacts • Offmap power • Councillors • Trade routes • Succession • Great works • Nicknames
Map • Graphics • Coats of arms • Portraits • Interface • Minimap • Music • Localisation
Troubleshooting • The Validator • Console commands • Save-game editing • Steam Workshop • EU4 Converter
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Game Rules Of Survival
Forum threads | EU4: Ironmelt – decoding binary savegames CK2: Ironmelt – decoding binary savegames HoI4: Ironmelt – decoding binary savegames |
Developed | since 2015 |
Download latest version |
Ironmelt is a program designed to decode binary savegame files generated by some Clausewitz Engine games (mainly for Ironman games) to save them in human-readable text format.
![Game Game](/uploads/1/2/4/3/124388181/745088005.jpg)
Ck2 Change Game Rules Mid Game On Pc
The program supports converting binary savegames of Crusader Kings II, Europa Universalis IV and Hearts of Iron IV (cloud and local, compressed and uncompressed).
Ck2 Change Game Rules Mid Game Guide
Credits
Decoding routines are in major part based on the work of PreXident for his Java Save Game Replayer at https://forum.paradoxplaza.com/forum/index.php?threads/utility-java-save-game-replayer.722493/ and https://bitbucket.org/PreXident/replayer